Photorealistic water drop condensation for your CGI renderings!
Are you struggling to create realistic condensation or rain drops animation to your product / arch viz shot? No time to simulate hundreds or thousands of realistically moving particles on your object? Just use these animated condensation texture maps in your shader as (normal) bump or add even more detail with displacement, using the height map.
-300 frames of animated liquid condensation droplets (10 seconds)
-8K and 4K resolution
-tillable ca. 30cm by 30cm in real-world map size so you can cover large objects without repetition
-Normal, Height and Alpha maps, fully tilable, to have total control over the look
These maps are based on actual tyflow particle simulation on a plane surface and then baked out.
The bottle visualisation is lit with HDRIs from my collection only, so feel free to check them out, if you like what you see (obviously, you would put even more work and effort into a real commercial than in my sample).
I am planning on creating more variations of this - so if you have any requests, just let me know.
As always, if you have any question or critique and input, just ping me.
I would really appreciate a 5 star review if you you think this asset is helpful so I can support my family by selling 3d assets - thank you so much.
This product can be used commercially on any project. Please do not repackage, share or resell this content.
This license grants only one person access to the product. Perfect for hobbyists, freelance artists and students.
TEAM LICENSE (UP TO 10 USERS)
This license can be used with teams of up to 10 people.
STUDIO LICENSE (UNLIMITED)
Unlimited use. No restrictions on the number of team members that can use this product.
EDUCATIONAL LICENSE (UNLIMITED)
Unlimited use. No restrictions on the number of users that can use this product at one school location.
For realistic water drop condensation in your CGI renderings, use these animated condensation texture maps in your shader / material as (normal) bump or add even more detail with displacement, using the height map, no simulation needed!
added 4K maps for your convenience, if you dont need the high resolution 8K